Khronos Releases OpenGL 4.2 Specification

So Khronos released a new version of openGL and while it doesn’t contain any revolutionary changes is clearly a  step in the right direction and i can’t wait to test some of them out, all i need now is a new gpu, but there is some things i might add to my game engines that i can test now like ARB_texture_storage.
So check it out now as nvidia already has drivers available

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