Author Archives: Peter Wallström

Khronos Releases OpenGL 4.2 Specification

So Khronos released a new version of openGL and while it doesn’t contain any revolutionary changes is clearly a  step in the right direction and i can’t wait to test some of them out, all i need now is a … Continue reading

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QuakeCon 2011 – John Carmack Q&A

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Temple Grandin TED Talk – The World Needs All Kinds of Minds

from TED: “Temple Grandin, diagnosed with autism as a child, talks about how her mind works — sharing her ability to “think in pictures,” which helps her solve problems that neurotypical brains might miss. She makes the case that the … Continue reading

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The Unlimited detail scam

A few days ago we saw the release of a video from a company called Euclidion showing of something they called unlimited detail. Well first off right off the bat, it’s not really unlimited detail, fractals have unlimited detail, but … Continue reading

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QuakeCon 2011 – John Carmack Keynote

It’s safe to say that i kind of look up to Carmack as a source of inspiration and whenever id releases or hints at a new graphics technology i alway try to see if i can implement it myself, when … Continue reading

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How language transformed Humanity

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The Universe – Neil deGrasse Tyson

This lecture may be a bit basic, but Neil deGrasse Tyson is a really great speaker. be sure to watch the other 11 parts

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Kevin Slavin: How algorithms shape our world

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budda brot type fractals

I have been working on this for months now, total render time is about a week and it’s still pretty low quality, if you look close you can even see some tga compression artifacts, but it would take me weeks … Continue reading

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Why We Shouldn’t Bike with a Helmet

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