Category Archives: Graphics projects

budda brot type fractals

I have been working on this for months now, total render time is about a week and it’s still pretty low quality, if you look close you can even see some tga compression artifacts, but it would take me weeks … Continue reading

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new fractals

I seem to have increased the quality of my renderings a bit, i might do a few more passes before i composite it into a movie, i think i have enough frames for about a minute but i think it’s … Continue reading

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Project slowpoke

Slowpoke is a rendering system that i am making to be sort of semi stand alone and that will work on openGL, it’s not a renderer per say but a way of taking existing programs like games and such and … Continue reading

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Project fractal

Overview Project fractal is the fractal renderer i am currently working on, it has already produced incredible results, but essentially for every rendering i have to change a alot of things in the code, and that has to change as … Continue reading

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